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Sanguine Husk
A slow, bloodless creature.
| Encounter | Dungeon or boss encounter |
|---|---|
| Dungeon door behaviour | Can open shut dungeon doors. Companion, livestock and aquatic forms cannot. |
| Plains Dungeon base | 16 health, 4 melee attack damage. |
| Plains Dungeon awareness | 5 tile base detection range and 10 tile pursuit range. Tracks scent through walls and darkness. Standing in water breaks direct contact. |
| Plains Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Plains Dungeon bloodless | Lifesteal cannot heal you from this creature. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
Encounter artwork with spoilers
These pictures show encounter colours, alternate coats and individual animation frames. The main image shows the family’s base art. A still frame is one moment in the game’s animation. Lighting and temporary effects can change a creature’s appearance.

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