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Salt-Wyrm
It came up from the salt galleries. The Brinehold lower-watches know its track.
| Encounter | Dungeon or boss encounter |
|---|---|
| Desert Dungeon base | 14 health, 4 melee attack damage. |
| Desert Dungeon awareness | 4 tile base detection range and 10 tile pursuit range. Tracks movement through walls and darkness. Standing still breaks direct contact. |
| Desert Dungeon movement | Can move diagonally and burrow towards a position ahead of its target. |
| Desert Dungeon first encounter | Starts asleep. Disturbing or attacking it can wake it. |
| Desert Dungeon spell damage taken | Heat: 75% of ordinary damage. Cold: 125% of ordinary damage. |
| Desert Dungeon opening strike | When hunting without being Smoked, its first adjacent strike gains a 50% damage bonus, rounded to the nearest whole point. The bonus is spent when it attempts that first strike, even if you dodge or block it. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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