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Rockslide Beetle

It moves more stone than its body should be able to carry.

Reference
EncounterDungeon or boss encounter
Mountain Dungeon base16 health, 4 melee attack damage, 3 armour.
Mountain Dungeon awareness4 tile base detection range and 6 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Mountain Dungeon movementCan move diagonally as well as north, south, east and west.
Mountain Dungeon spell damage takenHeat: 125% of ordinary damage. Force: 50% of ordinary damage. Control: 50% of ordinary damage.
Mountain Dungeon status immunityCurdled, Fermented
Further reference details with spoilers
Further reference details
Deepheart Arena Dungeon base16 health, 4 melee attack damage, 3 armour.
Deepheart Arena Dungeon awareness4 tile base detection range and 6 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Deepheart Arena Dungeon movementCan move diagonally as well as north, south, east and west.
Deepheart Arena Dungeon spell damage takenHeat: 125% of ordinary damage. Force: 50% of ordinary damage. Control: 50% of ordinary damage.
Deepheart Arena Dungeon status immunityCurdled, Fermented

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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