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Rockslide Beetle
It moves more stone than its body should be able to carry.
| Encounter | Dungeon or boss encounter |
|---|---|
| Mountain Dungeon base | 16 health, 4 melee attack damage, 3 armour. |
| Mountain Dungeon awareness | 4 tile base detection range and 6 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Mountain Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Mountain Dungeon spell damage taken | Heat: 125% of ordinary damage. Force: 50% of ordinary damage. Control: 50% of ordinary damage. |
| Mountain Dungeon status immunity | Curdled, Fermented |
Further reference details with spoilers
| Deepheart Arena Dungeon base | 16 health, 4 melee attack damage, 3 armour. |
|---|---|
| Deepheart Arena Dungeon awareness | 4 tile base detection range and 6 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Deepheart Arena Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Deepheart Arena Dungeon spell damage taken | Heat: 125% of ordinary damage. Force: 50% of ordinary damage. Control: 50% of ordinary damage. |
| Deepheart Arena Dungeon status immunity | Curdled, Fermented |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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