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Crystal Bat (Deep)
A larger, older relative of the Crystal Bat, found in deeper caves.
| Encounter | Dungeon or boss encounter |
|---|---|
| Mountain Dungeon base | 8 health, 4 melee attack damage. |
| Mountain Dungeon awareness | 7 tile base detection range and 14 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Mountain Dungeon movement | Can move diagonally and sometimes wanders during pursuit. |
| Mountain Dungeon retreat | Can flee at or below 25% of its maximum health. |
| Mountain Dungeon spell damage taken | Force: 150% of ordinary damage. |
Further reference details with spoilers
| Deepheart Arena Dungeon base | 8 health, 4 melee attack damage. |
|---|---|
| Deepheart Arena Dungeon awareness | 7 tile base detection range and 14 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Deepheart Arena Dungeon movement | Can move diagonally and sometimes wanders during pursuit. |
| Deepheart Arena Dungeon retreat | Can flee at or below 25% of its maximum health. |
| Deepheart Arena Dungeon spell damage taken | Force: 150% of ordinary damage. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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