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Crystal Bat (Deep)

A larger, older relative of the Crystal Bat, found in deeper caves.

Reference
EncounterDungeon or boss encounter
Mountain Dungeon base8 health, 4 melee attack damage.
Mountain Dungeon awareness7 tile base detection range and 14 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Mountain Dungeon movementCan move diagonally and sometimes wanders during pursuit.
Mountain Dungeon retreatCan flee at or below 25% of its maximum health.
Mountain Dungeon spell damage takenForce: 150% of ordinary damage.
Further reference details with spoilers
Further reference details
Deepheart Arena Dungeon base8 health, 4 melee attack damage.
Deepheart Arena Dungeon awareness7 tile base detection range and 14 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Deepheart Arena Dungeon movementCan move diagonally and sometimes wanders during pursuit.
Deepheart Arena Dungeon retreatCan flee at or below 25% of its maximum health.
Deepheart Arena Dungeon spell damage takenForce: 150% of ordinary damage.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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