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Cave-Brute
A Highland Mercenary deserter who went into a cave to wait out a winter and never came out.
| Encounter | Dungeon or boss encounter |
|---|---|
| Dungeon door behaviour | Can open shut dungeon doors. Companion, livestock and aquatic forms cannot. |
| Forest Dungeon base | 22 health, 4 melee attack damage. |
| Forest Dungeon awareness | 5 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Forest Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Forest Dungeon regeneration | Can recover up to 2 health when it acts, stopping at full health. Healing penalties can reduce or prevent this recovery. |
| Forest Dungeon spell damage taken | Heat: 150% of ordinary damage. Rot: 75% of ordinary damage. |
| Rocky Dungeon base | 22 health, 4 melee attack damage. |
| Rocky Dungeon name | Stone-Touched Brute |
| Rocky Dungeon awareness | 5 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection. |
| Rocky Dungeon movement | Can move diagonally as well as north, south, east and west. |
| Rocky Dungeon regeneration | Can recover up to 2 health when it acts, stopping at full health. Healing penalties can reduce or prevent this recovery. |
| Rocky Dungeon spell damage taken | Heat: 150% of ordinary damage. Rot: 75% of ordinary damage. |
Reading these numbers
These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.
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