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Cave-Brute

A Highland Mercenary deserter who went into a cave to wait out a winter and never came out.

Reference
EncounterDungeon or boss encounter
Dungeon door behaviourCan open shut dungeon doors. Companion, livestock and aquatic forms cannot.
Forest Dungeon base22 health, 4 melee attack damage.
Forest Dungeon awareness5 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Forest Dungeon movementCan move diagonally as well as north, south, east and west.
Forest Dungeon regenerationCan recover up to 2 health when it acts, stopping at full health. Healing penalties can reduce or prevent this recovery.
Forest Dungeon spell damage takenHeat: 150% of ordinary damage. Rot: 75% of ordinary damage.
Rocky Dungeon base22 health, 4 melee attack damage.
Rocky Dungeon nameStone-Touched Brute
Rocky Dungeon awareness5 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Rocky Dungeon movementCan move diagonally as well as north, south, east and west.
Rocky Dungeon regenerationCan recover up to 2 health when it acts, stopping at full health. Healing penalties can reduce or prevent this recovery.
Rocky Dungeon spell damage takenHeat: 150% of ordinary damage. Rot: 75% of ordinary damage.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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