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Cave-Brute

A Highland Mercenary deserter who went into a cave to wait out a winter and never came out.

Reference
EncounterDungeon or boss encounter
Dungeon door behaviourCan open shut dungeon doors. Companion, livestock and aquatic forms cannot.
Mountain Dungeon base20 health, 5 melee attack damage.
Mountain Dungeon awareness5 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Mountain Dungeon movementCan move diagonally as well as north, south, east and west.
Mountain Dungeon regenerationCan recover up to 2 health when it acts, stopping at full health. Healing penalties can reduce or prevent this recovery.
Mountain Dungeon spell damage takenHeat: 150% of ordinary damage. Rot: 75% of ordinary damage.
Further reference details with spoilers
Further reference details
Deepheart Arena Dungeon base20 health, 5 melee attack damage.
Deepheart Arena Dungeon awareness5 tile base detection range and 10 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Deepheart Arena Dungeon movementCan move diagonally as well as north, south, east and west.
Deepheart Arena Dungeon regenerationCan recover up to 2 health when it acts, stopping at full health. Healing penalties can reduce or prevent this recovery.
Deepheart Arena Dungeon spell damage takenHeat: 150% of ordinary damage. Rot: 75% of ordinary damage.

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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