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Brinemarine Drowned

A Brinehold marine who fell into a tide-cave and stayed. The armour has not rusted.

Reference
EncounterDungeon or boss encounter
Dungeon door behaviourCan open shut dungeon doors. Companion, livestock and aquatic forms cannot.
Wetland Dungeon base10 health, 2 melee attack damage, 5 armour.
Wetland Dungeon awareness5 tile base detection range and 8 tile pursuit range. Uses sight. Walls, darkness and concealment can affect detection.
Wetland Dungeon movementCan move diagonally as well as north, south, east and west.
Wetland Dungeon spell damage takenHeat: 125% of ordinary damage. Force: 75% of ordinary damage.
Wetland Dungeon status immunityFermented

Reading these numbers

These are base creature values. Area difficulty and dungeon floor can increase health and attack damage. Armour, spell resistance, statuses and your own defences can change the damage of a hit. Different encounters can use different versions of the same creature.

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