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Calm
| Mode | Adventure. The Wilds has additional survival rules. |
|---|---|
| Effect | Adds 15% step noise reduction. |
| Limits and overlapping effects | Separate Calm entries add their noise reduction. This helps with noise rather than granting invisibility. |
| Other ways to gain it | The Shepherdless Bells event can grant Calm for 120 turns. |
| Duration | Uses the duration of the source item or event. Permanent gifts remain for life. |
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