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Keen Arrow
| Fits | Bows |
|---|---|
| Accuracy bonus | 8 points |
| Critical chance bonus | 3 points |
| Round used by the weapon | The loaded matching stack fires first, including a loaded stack marked Protect or Retain. If it is empty or holds another ammo class, the weapon searches the pack for matching unlocked ammunition of the lowest tier. This round’s tier is 1. Equal-tier stacks keep pack order. Both Protect and Retain prevent automatic use from the pack. |
| Damage added by the round | Adds no flat damage beyond the shot’s ordinary damage. |
| Accuracy and critical chance | Adds 8 percentage points to the first accuracy roll. Adds 3 percentage points to critical chance after a hit. The first accuracy roll is limited to 5% through 100%. A creature’s own dodge chance is a separate roll. |
| Recovery after firing | 40% chance per fired round to attempt leaving 1 inventory round of the same ammunition type on the ground near impact. This roll happens before hit or miss is resolved, so misses and dodges can also leave a recoverable round. Recovery is not guaranteed. |
| Crafting batch | 4 rounds from 4 Arrow and 2 Feather. 0 gold. Learn Fletcher’s Handbook to show this pattern in ordinary Adventure crafting. |
Recipes that make this
Made through these recipes: Keen Arrows (×4).
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